Assassin’s Creed Valhalla
At the time I joined the Ubisoft Sofia team as a Technical Designer, AC Valhalla just had its first GOLD build candidate. During my initial months, I focused on acquainting myself with the Anvil Game Engine and its documentation. Some tasks I accomplished are:
- Constructing test gyms by utilizing the terrain modeling tool.
- Scripting quests and missions.
- Designing custom NPCs for quest implementation.
- Participating in internal testing and play sessions.